Journal Block 3
-Nick Walker
Mass Effect
In the article the author talks a lot about replayability in the
form of dowloadable content and replaying the game. Mass Effect
lends itself well to this because of the different classes and moral
decisions that can be made through different playthroughs. However,
recently I replayed through all three Mass Effect games and
found that while I did make some different decisions from my first
playthrough, a lot of my choices were the same. This may be just me
or maybe others are the same but I could not do the “renegade”
choices in most scenarios in Mass Effect. Even though I was
playing through the game again and thus playing a different Shepard
as before, I just never felt like the renegade choices fit the
character very well. It probably has more to do with me than it does
the character of Shepard, but to me Shepard is the hero of humanity
and the galaxy so the paragon choices fit that persona a lot better
for me.
World of Warcraft
In the portion of the article were the authors talk about wow from
a research perspective, the start off talking about how the looks of
characters, weapons, and armor matter in the context of the game as
well as the social elements within the game. They talk about how
highly geared characters would stand in open areas of capitol cities
as statues of their in-game success. I remember that when I played
WoW I would also do this, while I was busy with something else
on my computer but knew I would be playing WoW soon I would
sit my character in Stormwind, on top of a fountain that was in
between the city bank and auction house. I was on one of the more
populated servers at the time and there were always tons of other
players sitting around the city, idly riding fancy mounts, and just
generally wandering the populated city. This social aspect of WoW
was something that I had never really though of before this article.
I know and love the more organized social aspect of the game, the
guilds and high level raiding that I use to participate in are some
of my fondest memories of the game. Now when I look back and think of
how I would recognize other players within the city that I had never
played with before and only knew by the look of their character I
grow to appreciate the sense of community that WoW had when I
played it, even though I never really realized it at the time.
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